Arcades become popular which sparked off ports to all the old systems and the market started growing until it crashed because a few publishers at the time, and some greedy developers suddenly realized this emerging market makes money and started to release basically garbage and shovelware which lead to the crash and you can thank Nintendo for basically saving the industry back then with the N.E.S - and the industry still hurting a bit after that humbling experience started to grow, and grow. Since the beginning of gaming, all games were complete - they had to be. Also remember some of the early games here were considered indie, they were written in peoples bedrooms and basements etc until some of the earliest studios formed. The issue right now if there has been a divergence in gaming which roughly happened around the 2013/2014 and I’ll get more into that later. I started hardcore gaming at around 1978/9 and have played a significant amount of games over the decades, played virtually all the aRPGs, cRPGs, jRPGs, MMos etc etc etc. I made this comment on another thread, and honestly this cannot be stated enough how everything I’ve wrote down below is an accurate assessment of modern day gaming, younger generation gamers really should pay extra attention.
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